Development of the Interactive Design Curriculum for the Bachelor in Animation for the 2nd year elective and the 3rd year production. We have been analyzing the curriculum from the previous 3 years of our interactive design productions and developing the content to reflect the best practices for introducing students to unity game engine, prototyping and working with scrum production management.
Development of curriculum for Interactive Design
|Effektiv start/slut dato||06/02/18 → 31/12/19|
- Æstetik, design og medier