Projektdetaljer
Beskrivelse
The partner group aims to develop a framework explaining the core concepts of Non-Fungible Tokens (NFTs) and Blockchain Technology and how it could be used and be beneficial for Danish animation, gaming and digital media companies.
The developed framework will outline the main advantages of NFTs for animation and gaming studios, highlighting successes and failures as well as forecasting possible associated risks.
The project group will develop a website and associated social media channels where interested Danish companies could contact the partner group for online consultancy.
In addition, the project aims to share the knowledge by organizing industry events, masterclasses to create a better understanding of these new disrupting emerging technologies and give full potential of interactive media platforms.
Finally, the project group aims to invite one or two interested small animation and gaming companies for a case study, where project group will help with consultancy and advice while the process and progress will be documented and later on presented as a case study at the project platform and in the organized industry event.
The developed framework will outline the main advantages of NFTs for animation and gaming studios, highlighting successes and failures as well as forecasting possible associated risks.
The project group will develop a website and associated social media channels where interested Danish companies could contact the partner group for online consultancy.
In addition, the project aims to share the knowledge by organizing industry events, masterclasses to create a better understanding of these new disrupting emerging technologies and give full potential of interactive media platforms.
Finally, the project group aims to invite one or two interested small animation and gaming companies for a case study, where project group will help with consultancy and advice while the process and progress will be documented and later on presented as a case study at the project platform and in the organized industry event.
Status | Afsluttet |
---|---|
Effektiv start/slut dato | 01/11/21 → 31/12/21 |
Emneord
- Æstetik, design og medier
Fingerprint
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