Nippon Nordic Universe Accelerator 2018

Projektdetaljer

Beskrivelse

NNUA 2018 is the second year after a successful first session. It was one month long
residency program hosted by The Animation Workshop in Viborg, Denmark in
September in collaboration with Arsenalet and Office H. It hosted 15 projects by 17
participants (8 from Japan and 9 from Scandinavia) from fields like animation,
transmedia, games and comics. The first week was based on masterclasses (Pitch
training, Cinematic Storytelling, World Building). The second and the third week run a
special mentorship program with daily consultations and work in a unique
environment with private workstations. The participants developed their concepts with
efficiency which ended successfully with a Pitch day and followed with individual
feedback from the international Board. The closing reception revealed the awards
given by the NNUA Board and Partners like SSOD and Annecy MIFA. During the
fourth week they enjoyed the Viborg Animation Festival (VAF) while the game projects
had a chance to participate in the VAF Game Expo. The participants reported great
feedback, as did the international partners, experts and Board. NNUA created a great
meeting point for artists and professionals with an open platform for feedback and
future collaboration. NNUA 2017 and 2018 promises a great collaboration and future
successful editions.

NNUA 2018 aimed to bring Japanese and Scandinavian creative minds together and
helped them to develop their own individual ideas in a shared office space with
special mentorship. Since the participants came from different backgrounds regarding
their projects, culture, working routine and experience, NNUA built a structure for
2018 to get the best out of the 4 weeks spent at The Animation Workshop in Viborg,
Denmark.
The first part was a week of masterclasses, allowing the participants to take a break
from everyday routines. Getting to know each other encouraged them to share their
ideas and critical feedback with each other. This week was composed of a 2 day-long
Pitch training course by Jessica Laurent to strengthen their presentation and rhetoric
skills. It was followed by a 2 day-long Cinematic Storytelling masterclass by the well
respected Jericca Cleland where the participants learned to use powerful visual tools
of cinematic narratives. The last course was a World Building Jam led by the Rauff
brothers. Ander and Martin introduced the basics of effective world building on the
first day, then the participants created original concepts during the weekend forming
groups and finishing with a presentation in front of the assembled group. It was an
effective and fun event with the refreshing feeling of working with new material during
a really short time. This week established the comfort of the participants being
together working in a new environment and gave some common knowledge to the
participants that they used to succeed at the final pitch day. After the first week the
participants openly talked about their ideas, practiced their ability to present and give
feedback , experienced the good effects of working in groups and being open to new
approaches.
The second and third weeks gave an opportunity for the participants to concentrate
on their concepts and use the mentors help as much as they can during the intensive
work. The NipponNordic studio facility was provided by The Animation Workshop
where they worked in shared offices but slightly separated from each other. This
setup was ideal for private project development and consultations with the experts but
still made it easy to discuss each others’ project, share feedback and ideas. The
mentors were chosen according to the aims of the artists, what help they need or
what skills they lacked. We had great mentors who followed-up the projects in
development for two weeks : Søren Jønsson from Lemuria with producer and game
developer advice, Søren Fleng with producer insights and Simon Rouby with his
experience in storytelling in animated films. One participants from 2017, Kensuke
Shimoda, a game designer from Japan, also joined the program to advise the game
projects.
Their accommodation had private rooms with bathroom and tea kitchen at the same
location and they were encouraged to organize dinners and weekend activities
together. The program also put social events in focus. One of the aims was by the
end of the third week that the participants get a solid picture what they can possibly
present and to give them a routine to talk about their concepts. Even if they never did it before they got comfortable to have the experience of having to stand out and talk
about their IPs and in a way have a better control during the talk and at the Q&A
session.
NNUA 2018 closed the event with a spectacular Pitch Day when the participants had
a chance to present their concepts to a Board composed of Japanese, Scandinavian
and French professionals and an international audience from TAW and Arsenalet. The
audience, the experts and the board had a professional but entertaining day full of
interesting ideas and colorful project selection activities. The professional Board was
composed by Asuka Yamazaki (ATX), Claus Toksvig (Nørlum), FX Goby (Nexus),
Sebastian Trelles (SYBO Games) and Junichi Yanagihara (Sprite Animation / OLM).
The representatives of the official Partners were Arnaud Miquel (Annecy international
animation film festival) and Mathieu Béjot (Sunny Side of the Doc). On the following
day the one-on-one sessions between the board and the participants helped to dig
deeper in feedback and offered a more constructive talk between them. On the same
day the Closing Reception, which was a co-event with the Viborg Animation Festival,
the awards given by the NNUA Board and Partners were revealed. The Annecy
Award was an Official Invitation for MIFA Pitches 2019 for Twingo Girl by Arnaud
Tribout. The Sunny Side of the Doc Award was an Official Invitation for SSOD Pitches
2019 for Ages to the Cosmos by Ruben Quasi (Vandendriessche). The Open
Workshop Award was an Extended Residency opportunity for Polka-dotted boy by
Sarina Nihei and the NipponNordic Jury Award for the Best Concept went for Drifter
by Sascha Altschuler. Congratulations to them and all the participants who did a great
job and left the residency with a strong concept developed and a lot of useful
feedback and advice which promise a great future for all these projects.
After the Pitch day the last week continued with the Viborg Animation Festival (VAF)
when the participants kept on working on their projects in the NNUA studio facility but
also enjoyed the various events offered by the festival. As a general award all the
Game project received an invitation to the Extended Viborg Games & XR Expo where
they could present their concepts and prototypes for key members from the
scandinavian industry and the general audience, not to mention the festival’s French
guests.
Since the first NNUA we have kept in touch with the participants and encourage them
to share news about their works on our common forums. The program opened up a
new bridge between these cultures and markets that we would like to maintain and
broaden during the following years by continuing the residency.

Lægmandssprog

NNUA 2018 is the second year after a successful first session. It was one month long
residency program hosted by The Animation Workshop in Viborg, Denmark in
September in collaboration with Arsenalet and Office H. It hosted 15 projects by 17
participants (8 from Japan and 9 from Scandinavia) from fields like animation,
transmedia, games and comics. NNUA 2018 aimed to bring Japanese and Scandinavian creative minds together and helped them to develop their own individual ideas in a shared office space with special mentorship. The program opened up a new bridge between these cultures and markets that we would like to maintain and broaden during the following years by continuing the residency.
AkronymNNUA 2018
StatusAfsluttet
Effektiv start/slut dato03/09/1830/09/18

Emneord

  • Æstetik, design og medier