Psychology
Academic Performance
16%
Adolescence
91%
Alcohol Abuse
6%
Binge Drinking
16%
Case Study
33%
Centering
33%
Communication Skill
16%
Dependent Variable
16%
Developmental Stages
33%
Effective Intervention
33%
Factor Analysis
33%
Focus Group
13%
Gaming
16%
Health Concern
16%
Health Promotion
33%
Intervention Program
33%
Mental Health
16%
Practitioners
16%
Process Model
33%
Public Health
16%
Regression Model
8%
Self-Efficacy
83%
Semistructured Interview
16%
Sensation Seeking
33%
Social Control
33%
Social Environment
8%
Study Design
33%
Computer Science
Game Design
16%
Game Development
16%
Group Interview
22%
Immersive Experience
33%
Interaction Design
16%
Item Questionnaire
11%
Iterative Design Process
16%
Participatory Design
50%
Peer Pressure
16%
Prototype Design
16%
Qualitative Data
11%
Questionnaire Data
11%
Secondary Schools
16%
Stakeholder Group
6%
Technical Aspect
33%
Training Tool
33%
User Experience
33%
Video Application
50%
Virtual Environments
33%
Virtual Reality
100%
Virtual Reality Application
16%
Virtual Reality Interaction
16%
Social Sciences
Alcohol Abuse
6%
Alcohol Consumption
11%
Co-Creation
66%
Communication Skill
5%
Confirmatory Factor Analysis
11%
Danish
38%
Descriptive Statistics
6%
Focus Group
13%
Health Promotion
16%
Interest Groups
6%
Knowledge Generation
8%
Latent Variable
11%
Nutrition Policy
5%
Ownership
8%
Pilot Study
13%
Self-Efficacy
22%
Semi-Structured Interview
8%
Simulation Games
5%
Social Control
5%
Structural Equation Modeling
5%
Value Added
8%
Virtual Reality
91%
Youth
38%