@article{25f512683cfb479aa2f37215cdadd27e,
title = "A Mimetic Method: Rendering artificial intelligence imaginaries through enactment",
abstract = "How does a practice of mimesis – as dramatic enactment in a live-action role-playing game (LARP) – relate to the design of artificial intelligence systems? In this article, I trace the contours of a mimetic method, working through an auto-ethnographic approach in tandem with new materialist theory and in conjunction with recent tendencies in design research to argue that mimesis carries strong potential as a practice through which to encounter, negotiate, and design with artificial intelligence imaginaries. Building on a new materialist conception of mimesis as more-than-human sympathy, I illuminate how LARP that centered on the enactment of a fictional artificial intelligence system sustained an encounter with artificial intelligence imaginaries. In what can be understood as a decidedly mimetic way of doing ethnography of algorithmic systems, I argue that we need to consider the value of mimesis – understood as a practice and a method – as a way to render research into artificial intelligence imaginaries.",
keywords = "LARP, artificial intellige, fiction, imaginaries, mimesis, more-than-human, sympathy",
author = "Erslev, {Malthe Stavning}",
year = "2022",
month = oct,
doi = "10.7146/aprja.v11i1.134305",
language = "English",
volume = "11",
pages = "34--49",
journal = "A Peer-Reviewed Journal About",
issn = "2245-7755",
number = "1",
}