Abstract
With the current emphasis on innovation and research in higher education, this paper proposes design-based research as base for a teaching approach to enhance the learning environment of university college students. The paper depicts how students, professors, professional educationalists, and people with learning disabilities worked together to develop five new visual and digital methods for interviewing in special education. Thereby not only enhancing the students’ competences, knowledge and proficiency in innovation and research, but also proposing a new teaching paradigm for university colleges and providing new tools for communication in special education.
Originalsprog | Engelsk |
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Titel | Interactivity, Game Creation, Design, Learning, and Innovation |
Redaktører | Anthony Brooks, Eva Brooks |
Antal sider | 8 |
Vol/bind | 196 |
Forlag | Springer |
Publikationsdato | mar. 2017 |
Sider | 272-279 |
ISBN (Trykt) | 978-3-319-55833-2 |
ISBN (Elektronisk) | 978-3-319-55834-9 |
DOI | |
Status | Udgivet - mar. 2017 |
Begivenhed | EAI International Conference on Design, Learning & Innovation - Aalborg Unversitet, Esbjerg, Danmark Varighed: 2 maj 2016 → 3 maj 2016 http://designlearninginnovation.org/2016/show/home |
Konference
Konference | EAI International Conference on Design, Learning & Innovation |
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Lokation | Aalborg Unversitet |
Land/Område | Danmark |
By | Esbjerg |
Periode | 02/05/16 → 03/05/16 |
Internetadresse |
Navn | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST) |
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Vol/bind | 196 |
Emneord
- Læring, pædagogik og undervisning