(Re)Playing (with) Video game History: Moving beyond Retrogaming

Publikation: Bidrag til tidsskriftTidsskriftsartikelForskningpeer review


This article will argue that the current literature on retrogaming as a practice and the retrogamer as a subject has been lacking in fully describing the variety of practices and subjects that engage with old games. Based on data collected by interviewing nine self-described Danish retrogamers, three motivations for engaging with old games, besides nostalgia, are identified. These motivations are typologized into three player types: amateur archaeologists, amateur art historians, and techno-historians. Following the analysis, it will be argued that retrogaming might be an imprecise term to encompass the many different ways that individuals engage with old games. The concepts historical play and nostalgic play are presented to alleviate this.
TidsskriftGames and Culture: A Journal of Interactive Media
Udgave nummer6
Sider (fra-til)660-680
StatusUdgivet - sep. 2021
Udgivet eksterntJa


  • Medier, kommunikation og sprog
  • ethnography
  • historical play
  • nostalgia
  • palyer
  • retrogaming


Dyk ned i forskningsemnerne om '(Re)Playing (with) Video game History: Moving beyond Retrogaming'. Sammen danner de et unikt fingeraftryk.