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The Thing from the Future: craft, culture and digital technologies

Publikation: Andet › Indlæg i netbaserede medier

Abstract

The Thing from The Future is an imagination game invented by the Situation Lab (Candy & Watson, 2015). We have played it many times with a large variety of participants and in different contexts, and we chose it to kickstart the CraftIT-4SD pilot in Central Denmark because we have experienced that it works very well as an ice breaker and a tool to discuss abstract, complex or difficult subjects.
In this case we have used it to kickstart a process where micro companies and students in two different workshops have used it to create future scenarios.
OriginalsprogEngelsk
Publikationsdato1 apr. 2025
Antal sider6
StatusUdgivet - 1 apr. 2025

Emneord

  • Æstetik, design og medier
  • Undersøgelsesdesign, teori og metode
  • Uddannelse, professioner og erhverv

Citationsformater