Personal profile

Research and development areas

Primarily working on developing XR solutions that can, among other things, be used to convey knowledge in a different way and to showcase potential opportunities and consequences. This can, for example, be done through the use of Augmented Reality (AR) or Virtual Reality (VR).

Education/Academic qualification

Master of Science in Engineering ( Game Development and Learning Technology, MSc in Engineering, University of Southern Denmark

Aug 2017Jun 2022

Keywords

  • technology, engineering and IT

Collaborations and top research areas from the last five years

Recent external collaboration on country/territory level. Dive into details by clicking on the dots or