Projects per year
Research and development areas
Primarily working on developing XR solutions that can, among other things, be used to convey knowledge in a different way and to showcase potential opportunities and consequences. This can, for example, be done through the use of Augmented Reality (AR) or Virtual Reality (VR).
Master of Science in Engineering ( Game Development and Learning Technology, MSc in Engineering, University of Southern Denmark
Aug 2017 → Jun 2022
- technology, engineering and IT
Collaborations and top research areas from the last five years
- 2 Active