Affective Design

Project Details

Description

This project will find new opportunities for developing assistive products that could better meet the actual affective needs of the users whose self-care abilities are diminishing gradually due to aging, illness or some other reasons. The project explores the potentials of visio-haptic Augmented Reality technology in creating a design setting in which co-design could be practiced through integrating the sensuousness, interaction and participation principles in an an attempt to motivate user engagement from the project outset.
StatusFinished
Effective start/end date01/08/1331/12/16

Collaborative partners

  • VIA (lead)
  • HandiGear (Project partner)
  • European Kansei Group (Project partner)
  • University of Leeds (Project partner)

Keywords

  • animation
  • augmented reality
  • Visio-Haptic
  • Assistive Device
  • Affective Design
  • Emotion elicitation

Fingerprint

Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.
  • Emotion Eliciting in Affective Design

    Lai, Y. C., 4 Sept 2014, The Proceedings of the 16th International Conference on Engineering & Product Design Education: Design Education & Human Technology Relations. Bohemia, E., Eger, A., Eggink, W., Kovacevic, A., Parkinson, B. & Wits, V. (eds.). University of Twente, The Netherlands: The Design Society Institution of Engineering Designers, p. 479-484 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution to proceeding

    File
    12 Downloads (Pure)
  • An Affective Prototyping Approach for the User-Satisfying Assistive Products

    Lai, Y. C., 27 Aug 2013, p. 4119-4130. 11 p.

    Research output: Contribution to conference without a publisher/journalPaperResearch