Project Details
Description
The e-REACKT project is aimed at:
Developing and implementing an innovative online learning gaming tool Academ’Quiz to “re-invent” learning, revision and assessment processes;
Developing business related courses contents (L1-L2 level) for AQ in English focusing on language, cross-cultural and basic business skills & competencies acquisition;
Developing an open-access AQ Freemium version for institutions and individual, external from project partners consortia
Developing and implementing faculty support through Community of Practices aiming at facilitating the use of digital practices.
Developing and implementing an innovative online learning gaming tool Academ’Quiz to “re-invent” learning, revision and assessment processes;
Developing business related courses contents (L1-L2 level) for AQ in English focusing on language, cross-cultural and basic business skills & competencies acquisition;
Developing an open-access AQ Freemium version for institutions and individual, external from project partners consortia
Developing and implementing faculty support through Community of Practices aiming at facilitating the use of digital practices.
Layman's description
Projektet udvikler et læringsspil, Academ Quiz, hvor studerende kan quizze mod hinanden i studierelevante spørgsmål
Key findings
Spillet er udviklet
Quizspørgsmål er udviklet
Spillet testes forår 2021
Spillet implementeres nationalt efter projektets ophør
Quizspørgsmål er udviklet
Spillet testes forår 2021
Spillet implementeres nationalt efter projektets ophør
| Short title | e-REACKT |
|---|---|
| Acronym | e-REACKT |
| Status | Finished |
| Effective start/end date | 01/09/18 → 31/08/21 |
Collaborative partners
- University of the Basque Country (UPV/EHU) (Project partner)
- Ecole de Commerce Europeenne - BBA INSEEC ECE (Project partner) (lead)
- Lathi University of Applied Sciences (Project partner)