Abstract
In a Design for Learning approach, there is a need for the participants to be collaborative and creative in the design process, but it can be a challenge to facilitate this kind of processes and activities. To effectively meet this challenge
requires more rigor than required by individual designs, because it has to meet the usual rigor in design plus 1) the rigor of being effective collaboratively in the group of participants and 2) to effectively add group creativity techniques (e.g. synectics) to individual creativity techniques. It is important to notice that the more objectives and/or the more restrictions (or rules) to be met in the design, the more rigorous is the required thinking.
requires more rigor than required by individual designs, because it has to meet the usual rigor in design plus 1) the rigor of being effective collaboratively in the group of participants and 2) to effectively add group creativity techniques (e.g. synectics) to individual creativity techniques. It is important to notice that the more objectives and/or the more restrictions (or rules) to be met in the design, the more rigorous is the required thinking.
Original language | English |
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Journal | Journal of Systemics, Cybernetics and Informatics |
Volume | 18 |
Issue number | 1 |
Pages (from-to) | 37-39 |
Number of pages | 3 |
ISSN | 1690-4532 |
Publication status | Published - 2020 |
Keywords
- information and communication technologies and e-learning