Abstract
The research project “Educational cultures and serious games on a global market place” (2009-2011) dealt with the challenge of the digital learning environment and hence it’s educational development space always existing outside the present space and hence scope of activities. With a reference to Vygotsky’s concept of the zone of proximal development, Hasse’s concept of the relational zone of proximal development, inspiration from actor-network-theoretical conceptualizations of the ontological multiplicity and fluidity of technology, and empirical studies of the emerging circulations and establishments of the virtual universe called Mingoville.com, the research shows a need to include in researchers’ conceptualizations of digital learning environments and resources, their shifting materialities and platformations and hence emerging (often unpredictable) agencies and educational development spaces.
Keywords: Fluidity, digital learning environment, digital learning resource, educational development space
Keywords: Fluidity, digital learning environment, digital learning resource, educational development space
| Original language | English |
|---|---|
| Title of host publication | Ukendt |
| Number of pages | 3 |
| Place of Publication | Danmark |
| Publication date | 2012 |
| Pages | 32-35 |
| ISBN (Electronic) | 978-87-995328-0-3 |
| Publication status | Published - 2012 |
| Event | DESIGNS FOR LEARNING 2012: - Exploring Learning Environments - DPU/AU, Emdrup, Denmark Duration: 25 Apr 2012 → 27 Apr 2012 |
Conference
| Conference | DESIGNS FOR LEARNING 2012 |
|---|---|
| Location | DPU/AU |
| Country/Territory | Denmark |
| City | Emdrup |
| Period | 25/04/12 → 27/04/12 |
Keywords
- didactics
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