Deconstruction/Reconstruction - a pedagogic method for teaching programming to graphic designers

Beskrivelse
This paper proposes, describes and exemplifies a hands-on, experiential pedagogic method, deconstruction/reconstruction, specifically designed to introduce graphic design students to programming in a visual context. The method uses pre-existing commercially applied graphic design specimens
as its main material to contextualize programming into a domain familiar to the audience. Observations of the method used in teaching are discussed,
and its potential evaluated based on feedback provided by the students.
Informationer
Flere informationer

OriginalsprogEngelsk
TitelXX Generative Art 2017 : proceedings of Generative Art conference
RedaktørerCelestino Soddu, Enrica Colabella
Antal sider13
Udgivelses stedMilano
ForlagGenerative Art Conference
Publikationsdato2017
Sider419-431
ISBN (Trykt)978-88-96610-33-6
PublikationsartForskning
Peer reviewJa
BegivenhedGenerative Arts Conference 2017 - MAR, Museum of Art + Classense Library, Ravenna, Italien
Varighed: 13 dec. 201715 dec. 2017
20 Downloads
Relaterede emner